Vladica Andrejic - The Ultimate Guide to Antichess (K-5600)

K-5600

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Antichess (Losing Chess, Giveaway Chess), in which capturing is compulsory and you try to give away all your men, has been a favourite chess relaxation ever since its first recorded appearance in 1876. Most of us play it solely for fun, a purpose to which it is admirably suited, but it has also inspired theoretical research both by humans and by cimputers, and the endgame phase in particular yields positions of remarkable elegance and beauty.

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Data sheet

Language versionsEnglish
Author / AuthorsVladica Andrejic
PublisherChess Informant / Informator-Verlag
Publication date1st edition 2018
Pages256
ISBN978-86-7297-096-8
HardcoverYes
PaperbackNo
DownloadableNo
Width17.5 cm / 6.89 inch
Height24.4 cm / 9.61 inch

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The aim of this book is to give Antichess players a high-quality opening analysis. It is desiged as an opening encyclopedia, or at least as my playing repertoire. I try to offer a repertoire that is understandable to humans with a clear human plan if possible, and therefore my recommended repertoire is often different from the incomprehensible solutions that cimputers have generated. As a good understanding of the opening requires basic knowledge of tactics and endgames, they are treated in detail in the initial chapters.

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Vladica Andrejic - The Ultimate Guide to Antichess (K-5600)

Vladica Andrejic - The Ultimate Guide to Antichess (K-5600)

Antichess (Losing Chess, Giveaway Chess), in which capturing is compulsory and you try to give away all your men, has been a favourite chess relaxation ever since its first recorded appearance in 1876. Most of us play it solely for fun, a purpose to which it is admirably suited, but it has also inspired theoretical research both by humans and by cimputers, and the endgame phase in particular yields positions of remarkable elegance and beauty.

Content

iii Foreword

iv Preface

vi Table of Symbols

001 I. Antichess

007 II. Tactics

018 III. One Against One

028 IV. Two Against King

046 V. Other Endgames

067 1. Closed Games

110 2. Open Game

127 3. Classical Defence

170 4. Open Defence

215 5. Hard nuts to crack

241 Bibliography

243 List of Names

248 Endgame Statistics

253 Index of Variations

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